Import ArchiKEK 3D Models into Blender: GLB Workflow
December 10, 2024•5 min read•3D Export
Why GLB for Blender?
GLB (binary glTF) is the web-native 3D format that Blender handles brilliantly:
- Single file (geometry + materials + textures)
- Small file size
- Fast import
- Preserves layer structure
Importing GLB to Blender
Basic Import
- File → Import → glTF 2.0 (.glb/.gltf)
- Navigate to your ArchiKEK export
- Click "Import glTF 2.0"
Import Settings
Keep defaults, but check:
- ☑️ Import Materials
- ☑️ Import Shading
Working with Imported Models
Scene Organization
GLB imports as a hierarchy:
```
ArchiKEK_Model
├── Buildings
│ ├── Residential
│ ├── Commercial
│ └── Default
├── Roads
├── Water
├── Green
└── Terrain
```
Converting Materials
ArchiKEK exports basic colors. For better renders:
- Select all buildings
- Go to Material Properties
- Add new material or modify existing
- Adjust roughness/metallic for realism
Rendering Your Site Model
Quick Setup
- Add HDRI for environment lighting
- Set camera position
- Enable Cycles or Eevee
- Render!
Recommended Settings
For Previews (Eevee)
- Ambient Occlusion: On
- Screen Space Reflections: On
- Render samples: 64
For Finals (Cycles)
- Render samples: 256-512
- Denoising: On
- Light bounces: 4-8
Adding Your Design
Positioning
The model is centered at origin (0,0,0). Your site center.
Scaling
Model is in meters. No conversion needed in Blender.
Inserting Buildings
- Model your design
- Position at appropriate coordinates
- Match scale with context
Animation Ideas
Camera Flythrough
- Add camera path (Bezier curve)
- Add Follow Path constraint
- Animate!
Day-Night Cycle
- Animate sun position
- Add HDRI rotation
- Create timelapse effect
Construction Sequence
- Animate building visibility
- Show "before" context, then "after"
Exporting from Blender
For Web (Sketchfab)
File → Export → glTF 2.0
- Format: GLB
- Include: Selected objects if you've added content
For Video
Render → Render Animation
- Output: MP4 with H.264
- Quality: High or Perceptual Lossless
Tips & Tricks
Performance
Large models can be slow. Tips:
- Use viewport simplify
- Hide layers you're not using
- Enable GPU rendering
Materials by Theme
Match ArchiKEK themes in Blender:
- Dark theme: Add emission to buildings
- Neon: Use glow effects in compositing
- Blueprint: Freestyle lines + blue background
Photorealism
For realistic renders:
- Add scatter objects (cars, trees)
- Use PBR materials
- Add atmospheric fog
- Match real sun angle
Ready to create your site analysis?
Generate professional maps in seconds. Free preview, no account required.
Start Creating →